WaveInputTransferBufferSize Property |
Gets or sets the size of each of the buffers used to transfer data from the sound device
to the application.
Namespace: StreamCoders.WaveAssembly: MediaSuite (in MediaSuite.dll) Version: 2.0.5.0 (2.0.5.0)
Syntaxpublic int TransferBufferSize { get; set; }
Public Property TransferBufferSize As Integer
Get
Set
public:
property int TransferBufferSize {
int get ();
void set (int value);
}
member TransferBufferSize : int with get, set
Property Value
Type:
Int32
The delay in readiness of data is directly proportional to the size of the buffer.
Meaning: The smaller the buffer, the sooner data is made available to the
application.
Adjustments must be made before calling
Start().
Remarks
If set to 0, WaveInput will create 10 millisecond buffers.
Stepping into an application with delay of execution, can cause data bursts from the
device and faulty information to be transferred to the application, because of the
limited amount and circular nature of transfer buffers.
See Also