| JitterBufferT Methods |
The JitterBufferT generic type exposes the following members.
| Name | Description | |
|---|---|---|
| AddPacket(RtpPacket) |
Adds a packet to the jitter. This method will automatically create a frame if one does
not already exist and call playoutBufferToUse.UpdateRelativeTimestamp once on the frame object.
| |
| AddPacketT1(RtpPacket) |
Adds a packet to the jitter. This method will automatically create a frame if one does
not already exist and call playoutBufferToUse.UpdateRelativeTimestamp once on the frame object.
| |
| Clear |
Removes all frames from jitter buffer.
| |
| ContainsFrame |
Checks whether a frame is already contained within the jitter.
| |
| FindCompleteFrame |
Finds the first available frame to be release from the jitter.
| |
| SetPlayoutBuffer |
Set this to maintain playoutBufferToUse times from within the jitter buffer. RTCP updates will still
have to be managed from the outside by sharing the object.
|
| Name | Description | |
|---|---|---|
| Copy | Overloaded.
Creates a copy of the object.
(Defined by ObjectExtensions.) | |
| Copy(Object) | Overloaded.
Creates a deep copy of the object using the supplied object as a target for the copy operation.
(Defined by ObjectExtensions.) |